# Configuration file

"crafting settings" {
    B:"Armor Plating craftable"=true
    B:"JetPlates craftable"=true
    B:"Potato Jetpack craftable"=true
}


"integration settings" {
    # When enabled, Simply Jetpacks will register its Ender IO-based jetpacks and flux packs.
    B:"Ender IO integration"=true

    # When enabled, Simply Jetpacks will register its Thermal Expansion-based jetpacks and flux packs.
    B:"Thermal Expansion integration"=true
}


"tuning - basic capacitor pack (eio 1)" {
    # The enchantability of this pack. If set to 0, no enchantments can be applied.
    I:Enchantability=4

    # The maximum amount of fuel that this pack can hold.
    I:"Fuel Capacity"=400000

    # The amount of fuel that can be inserted into this pack per tick from external sources.
    I:"Fuel Per Tick In"=80

    # The amount of fuel that can be extracted from this pack per tick by external sources. Also determines how quickly Flux Packs can charge other items.
    I:"Fuel Per Tick Out"=80
}


"tuning - conductive iron jetpack (eio 1)" {
    # How much fuel is lost from this pack when the user is hit, if armored.
    I:"Armor Fuel Per Hit"=80

    # How well this pack can protect the user from damage, if armored. The higher the value, the stronger the armor will be.
    I:"Armor Reduction"=5

    # When enabled, this jetpack will activate hover mode automatically when the wearer is about to die from a fall.
    B:"Emergency Hover Mode"=false

    # The enchantability of this pack. If set to 0, no enchantments can be applied.
    I:Enchantability=4

    # The maximum amount of fuel that this pack can hold.
    I:"Fuel Capacity"=25000

    # The amount of fuel that can be inserted into this pack per tick from external sources.
    I:"Fuel Per Tick In"=125

    # The amount of fuel that this pack uses every tick when used.
    I:"Fuel Usage"=10

    # The speed of this jetpack when flying sideways. This is mostly noticeable in hover mode.
    D:"Sideways Speed"=0.0

    # How much more energy this jetpack will use when sprinting. Setting this to 1.0 will make sprinting have no effect on energy usage.
    D:"Sprint Fuel Usage Multiplier"=1.0

    # How much faster this jetpack will fly forward when sprinting. Setting this to 1.0 will make sprinting have no effect apart from the added speed from vanilla.
    D:"Sprint Speed Multiplier"=1.0

    # The vertical acceleration of this jetpack when flying; every tick, this amount of vertical speed will be added until maximum speed is reached.
    D:"Vertical Acceleration"=0.1

    # The maximum vertical speed of this jetpack when flying.
    D:"Vertical Speed"=0.22

    # The maximum vertical speed of this jetpack when slowly descending in hover mode.
    D:"Vertical Speed (Hover Mode / Slow Descent)"=0.14

    # The maximum vertical speed of this jetpack when flying in hover mode.
    D:"Vertical Speed (Hover Mode)"=0.18
}


"tuning - creative flux pack" {
    D:"Armor Absorption"=0.5
    I:"Armor Display"=6

    # How well this pack can protect the user from damage, if armored. The higher the value, the stronger the armor will be.
    I:"Armor Reduction"=8

    # The enchantability of this pack. If set to 0, no enchantments can be applied.
    I:Enchantability=10
    B:Enchantable=true
    I:"Energy Usage per Tick"=20000

    # The amount of fuel that can be extracted from this pack per tick by external sources. Also determines how quickly Flux Packs can charge other items.
    I:"Fuel Per Tick Out"=20000
}


"tuning - creative jetpack" {
    D:"Armor Absorption"=0.8
    I:"Armor Display"=8

    # How well this pack can protect the user from damage, if armored. The higher the value, the stronger the armor will be.
    I:"Armor Reduction"=12
    I:"Charger Energy Rate"=20000

    # When enabled, this jetpack will activate hover mode automatically when the wearer is about to die from a fall.
    B:"Emergency Hover Mode"=true

    # The enchantability of this pack. If set to 0, no enchantments can be applied.
    I:Enchantability=20
    B:Enchantable=true

    # The amount of fuel that can be extracted from this pack per tick by external sources. Also determines how quickly Flux Packs can charge other items.
    I:"Fuel Per Tick Out"=20000

    # The speed of this jetpack when flying sideways. This is mostly noticeable in hover mode.
    D:"Sideways Speed"=0.21
    D:"Sprint Energy Modifier"=1.0
    D:"Sprint Speed Modifier"=2.5

    # How much faster this jetpack will fly forward when sprinting. Setting this to 1.0 will make sprinting have no effect apart from the added speed from vanilla.
    D:"Sprint Speed Multiplier"=2.5

    # The vertical acceleration of this jetpack when flying; every tick, this amount of vertical speed will be added until maximum speed is reached.
    D:"Vertical Acceleration"=0.15

    # The maximum vertical speed of this jetpack when flying.
    D:"Vertical Speed"=0.9

    # The maximum vertical speed of this jetpack when slowly descending in hover mode.
    D:"Vertical Speed (Hover Mode / Slow Descent)"=0.0

    # The maximum vertical speed of this jetpack when flying in hover mode.
    D:"Vertical Speed (Hover Mode)"=0.45
}


"tuning - dark soularium jetplate (eio 5)" {
    # How much fuel is lost from this pack when the user is hit, if armored.
    I:"Armor Fuel Per Hit"=240

    # How well this pack can protect the user from damage, if armored. The higher the value, the stronger the armor will be.
    I:"Armor Reduction"=12

    # When enabled, this jetpack will activate hover mode automatically when the wearer is about to die from a fall.
    B:"Emergency Hover Mode"=true

    # The enchantability of this pack. If set to 0, no enchantments can be applied.
    I:Enchantability=20

    # The maximum amount of fuel that this pack can hold.
    I:"Fuel Capacity"=50000000

    # The amount of fuel that can be inserted into this pack per tick from external sources.
    I:"Fuel Per Tick In"=125000

    # The amount of fuel that can be extracted from this pack per tick by external sources. Also determines how quickly Flux Packs can charge other items.
    I:"Fuel Per Tick Out"=20000

    # The amount of fuel that this pack uses every tick when used.
    I:"Fuel Usage"=400

    # The speed of this jetpack when flying sideways. This is mostly noticeable in hover mode.
    D:"Sideways Speed"=0.21

    # How much more energy this jetpack will use when sprinting. Setting this to 1.0 will make sprinting have no effect on energy usage.
    D:"Sprint Fuel Usage Multiplier"=6.0

    # How much faster this jetpack will fly forward when sprinting. Setting this to 1.0 will make sprinting have no effect apart from the added speed from vanilla.
    D:"Sprint Speed Multiplier"=2.4

    # The vertical acceleration of this jetpack when flying; every tick, this amount of vertical speed will be added until maximum speed is reached.
    D:"Vertical Acceleration"=0.15

    # The maximum vertical speed of this jetpack when flying.
    D:"Vertical Speed"=0.9

    # The maximum vertical speed of this jetpack when slowly descending in hover mode.
    D:"Vertical Speed (Hover Mode / Slow Descent)"=0.0

    # The maximum vertical speed of this jetpack when flying in hover mode.
    D:"Vertical Speed (Hover Mode)"=0.45
}


"tuning - double-layer capacitor pack (eio 2)" {
    # How much fuel is lost from this pack when the user is hit, if armored.
    I:"Armor Fuel Per Hit"=80

    # How well this pack can protect the user from damage, if armored. The higher the value, the stronger the armor will be.
    I:"Armor Reduction"=5

    # The enchantability of this pack. If set to 0, no enchantments can be applied.
    I:Enchantability=6

    # The maximum amount of fuel that this pack can hold.
    I:"Fuel Capacity"=2000000

    # The amount of fuel that can be inserted into this pack per tick from external sources.
    I:"Fuel Per Tick In"=400

    # The amount of fuel that can be extracted from this pack per tick by external sources. Also determines how quickly Flux Packs can charge other items.
    I:"Fuel Per Tick Out"=400
}


"tuning - electrical steel jetpack (eio 2)" {
    # How much fuel is lost from this pack when the user is hit, if armored.
    I:"Armor Fuel Per Hit"=80

    # How well this pack can protect the user from damage, if armored. The higher the value, the stronger the armor will be.
    I:"Armor Reduction"=6

    # When enabled, this jetpack will activate hover mode automatically when the wearer is about to die from a fall.
    B:"Emergency Hover Mode"=false

    # The enchantability of this pack. If set to 0, no enchantments can be applied.
    I:Enchantability=8

    # The maximum amount of fuel that this pack can hold.
    I:"Fuel Capacity"=400000

    # The amount of fuel that can be inserted into this pack per tick from external sources.
    I:"Fuel Per Tick In"=2000

    # The amount of fuel that this pack uses every tick when used.
    I:"Fuel Usage"=50

    # The speed of this jetpack when flying sideways. This is mostly noticeable in hover mode.
    D:"Sideways Speed"=0.08

    # How much more energy this jetpack will use when sprinting. Setting this to 1.0 will make sprinting have no effect on energy usage.
    D:"Sprint Fuel Usage Multiplier"=1.0

    # How much faster this jetpack will fly forward when sprinting. Setting this to 1.0 will make sprinting have no effect apart from the added speed from vanilla.
    D:"Sprint Speed Multiplier"=1.0

    # The vertical acceleration of this jetpack when flying; every tick, this amount of vertical speed will be added until maximum speed is reached.
    D:"Vertical Acceleration"=0.12

    # The maximum vertical speed of this jetpack when flying.
    D:"Vertical Speed"=0.3

    # The maximum vertical speed of this jetpack when slowly descending in hover mode.
    D:"Vertical Speed (Hover Mode / Slow Descent)"=0.1

    # The maximum vertical speed of this jetpack when flying in hover mode.
    D:"Vertical Speed (Hover Mode)"=0.18
}


"tuning - energetic jetpack (eio 3)" {
    # How much fuel is lost from this pack when the user is hit, if armored.
    I:"Armor Fuel Per Hit"=120

    # How well this pack can protect the user from damage, if armored. The higher the value, the stronger the armor will be.
    I:"Armor Reduction"=7

    # When enabled, this jetpack will activate hover mode automatically when the wearer is about to die from a fall.
    B:"Emergency Hover Mode"=true

    # The enchantability of this pack. If set to 0, no enchantments can be applied.
    I:Enchantability=13

    # The maximum amount of fuel that this pack can hold.
    I:"Fuel Capacity"=2000000

    # The amount of fuel that can be inserted into this pack per tick from external sources.
    I:"Fuel Per Tick In"=10000

    # The amount of fuel that this pack uses every tick when used.
    I:"Fuel Usage"=100

    # The speed of this jetpack when flying sideways. This is mostly noticeable in hover mode.
    D:"Sideways Speed"=0.14

    # How much more energy this jetpack will use when sprinting. Setting this to 1.0 will make sprinting have no effect on energy usage.
    D:"Sprint Fuel Usage Multiplier"=2.5

    # How much faster this jetpack will fly forward when sprinting. Setting this to 1.0 will make sprinting have no effect apart from the added speed from vanilla.
    D:"Sprint Speed Multiplier"=1.3

    # The vertical acceleration of this jetpack when flying; every tick, this amount of vertical speed will be added until maximum speed is reached.
    D:"Vertical Acceleration"=0.13

    # The maximum vertical speed of this jetpack when flying.
    D:"Vertical Speed"=0.48

    # The maximum vertical speed of this jetpack when slowly descending in hover mode.
    D:"Vertical Speed (Hover Mode / Slow Descent)"=0.03

    # The maximum vertical speed of this jetpack when flying in hover mode.
    D:"Vertical Speed (Hover Mode)"=0.34
}


"tuning - flux pack tier 1" {
    I:Enchantability=4
    B:Enchantable=false
    I:"Energy Capacity"=400000
    I:"Energy Usage per Tick"=80
}


"tuning - flux pack tier 2" {
    D:"Armor Absorption"=0.2
    I:"Armor Display"=3
    I:"Armor Energy Per Hit"=80
    I:"Armor Reduction"=5
    I:Enchantability=6
    B:Enchantable=false
    I:"Energy Capacity"=2000000
    I:"Energy Usage per Tick"=400
}


"tuning - flux pack tier 3" {
    D:"Armor Absorption"=0.3
    I:"Armor Display"=4
    I:"Armor Energy Per Hit"=120
    I:"Armor Reduction"=6
    I:Enchantability=8
    B:Enchantable=true
    I:"Energy Capacity"=10000000
    I:"Energy Usage per Tick"=2000
}


"tuning - flux pack tier 4" {
    D:"Armor Absorption"=0.4
    I:"Armor Display"=5
    I:"Armor Energy Per Hit"=160
    I:"Armor Reduction"=7
    I:Enchantability=10
    B:Enchantable=true
    I:"Energy Capacity"=50000000
    I:"Energy Usage per Tick"=10000
}


"tuning - flux-infused jetplate (te 5)" {
    # How much fuel is lost from this pack when the user is hit, if armored.
    I:"Armor Fuel Per Hit"=240

    # How well this pack can protect the user from damage, if armored. The higher the value, the stronger the armor will be.
    I:"Armor Reduction"=12

    # When enabled, this jetpack will activate hover mode automatically when the wearer is about to die from a fall.
    B:"Emergency Hover Mode"=true

    # The enchantability of this pack. If set to 0, no enchantments can be applied.
    I:Enchantability=20

    # The maximum amount of fuel that this pack can hold.
    I:"Fuel Capacity"=50000000

    # The amount of fuel that can be inserted into this pack per tick from external sources.
    I:"Fuel Per Tick In"=125000

    # The amount of fuel that can be extracted from this pack per tick by external sources. Also determines how quickly Flux Packs can charge other items.
    I:"Fuel Per Tick Out"=20000

    # The amount of fuel that this pack uses every tick when used.
    I:"Fuel Usage"=400

    # The speed of this jetpack when flying sideways. This is mostly noticeable in hover mode.
    D:"Sideways Speed"=0.21

    # How much more energy this jetpack will use when sprinting. Setting this to 1.0 will make sprinting have no effect on energy usage.
    D:"Sprint Fuel Usage Multiplier"=6.0

    # How much faster this jetpack will fly forward when sprinting. Setting this to 1.0 will make sprinting have no effect apart from the added speed from vanilla.
    D:"Sprint Speed Multiplier"=2.4

    # The vertical acceleration of this jetpack when flying; every tick, this amount of vertical speed will be added until maximum speed is reached.
    D:"Vertical Acceleration"=0.15

    # The maximum vertical speed of this jetpack when flying.
    D:"Vertical Speed"=0.9

    # The maximum vertical speed of this jetpack when slowly descending in hover mode.
    D:"Vertical Speed (Hover Mode / Slow Descent)"=0.0

    # The maximum vertical speed of this jetpack when flying in hover mode.
    D:"Vertical Speed (Hover Mode)"=0.45
}


"tuning - hardened flux pack (te 2)" {
    # How much fuel is lost from this pack when the user is hit, if armored.
    I:"Armor Fuel Per Hit"=80

    # How well this pack can protect the user from damage, if armored. The higher the value, the stronger the armor will be.
    I:"Armor Reduction"=5

    # The enchantability of this pack. If set to 0, no enchantments can be applied.
    I:Enchantability=6

    # The maximum amount of fuel that this pack can hold.
    I:"Fuel Capacity"=2000000

    # The amount of fuel that can be inserted into this pack per tick from external sources.
    I:"Fuel Per Tick In"=400

    # The amount of fuel that can be extracted from this pack per tick by external sources. Also determines how quickly Flux Packs can charge other items.
    I:"Fuel Per Tick Out"=400
}


"tuning - hardened jetpack (te 2)" {
    # How much fuel is lost from this pack when the user is hit, if armored.
    I:"Armor Fuel Per Hit"=80

    # How well this pack can protect the user from damage, if armored. The higher the value, the stronger the armor will be.
    I:"Armor Reduction"=6

    # When enabled, this jetpack will activate hover mode automatically when the wearer is about to die from a fall.
    B:"Emergency Hover Mode"=false

    # The enchantability of this pack. If set to 0, no enchantments can be applied.
    I:Enchantability=8

    # The maximum amount of fuel that this pack can hold.
    I:"Fuel Capacity"=400000

    # The amount of fuel that can be inserted into this pack per tick from external sources.
    I:"Fuel Per Tick In"=2000

    # The amount of fuel that this pack uses every tick when used.
    I:"Fuel Usage"=50

    # The speed of this jetpack when flying sideways. This is mostly noticeable in hover mode.
    D:"Sideways Speed"=0.08

    # How much more energy this jetpack will use when sprinting. Setting this to 1.0 will make sprinting have no effect on energy usage.
    D:"Sprint Fuel Usage Multiplier"=1.0

    # How much faster this jetpack will fly forward when sprinting. Setting this to 1.0 will make sprinting have no effect apart from the added speed from vanilla.
    D:"Sprint Speed Multiplier"=1.0

    # The vertical acceleration of this jetpack when flying; every tick, this amount of vertical speed will be added until maximum speed is reached.
    D:"Vertical Acceleration"=0.12

    # The maximum vertical speed of this jetpack when flying.
    D:"Vertical Speed"=0.3

    # The maximum vertical speed of this jetpack when slowly descending in hover mode.
    D:"Vertical Speed (Hover Mode / Slow Descent)"=0.1

    # The maximum vertical speed of this jetpack when flying in hover mode.
    D:"Vertical Speed (Hover Mode)"=0.18
}


"tuning - jetpack tier 0" {
    I:"Energy Capacity"=1200
    I:"Energy Usage per Tick"=45
    D:"Sprint Energy Modifier"=1.0
    D:"Sprint Speed Modifier"=1.0
    D:"Vertical Acceleration"=0.5
    D:"Vertical Speed"=0.9
}


"tuning - jetpack tier 1" {
    D:"Armor Absorption"=0.3
    I:"Armor Display"=4
    I:"Armor Energy Per Hit"=80
    I:"Armor Reduction"=5
    B:"Emergency Hover Mode"=false
    I:Enchantability=8
    B:Enchantable=false
    I:"Energy Capacity"=25000
    I:"Energy Usage per Tick"=10
    D:"Sideways Speed"=0.0
    D:"Sprint Energy Modifier"=1.0
    D:"Sprint Speed Modifier"=1.0
    D:"Vertical Acceleration"=0.1
    D:"Vertical Speed"=0.22
    D:"Vertical Speed (Hover Mode / Slow Descent)"=0.14
    D:"Vertical Speed (Hover Mode)"=0.18
}


"tuning - jetpack tier 2" {
    D:"Armor Absorption"=0.4
    I:"Armor Display"=5
    I:"Armor Energy Per Hit"=80
    I:"Armor Reduction"=6
    B:"Emergency Hover Mode"=false
    I:Enchantability=11
    B:Enchantable=false
    I:"Energy Capacity"=400000
    I:"Energy Usage per Tick"=50
    D:"Sideways Speed"=0.08
    D:"Sprint Energy Modifier"=1.0
    D:"Sprint Speed Modifier"=1.0
    D:"Vertical Acceleration"=0.12
    D:"Vertical Speed"=0.3
    D:"Vertical Speed (Hover Mode / Slow Descent)"=0.1
    D:"Vertical Speed (Hover Mode)"=0.18
}


"tuning - jetpack tier 3" {
    D:"Armor Absorption"=0.5
    I:"Armor Display"=6
    I:"Armor Energy Per Hit"=120
    I:"Armor Reduction"=7
    B:"Emergency Hover Mode"=true
    I:Enchantability=14
    B:Enchantable=true
    I:"Energy Capacity"=2000000
    I:"Energy Usage per Tick"=100
    D:"Sideways Speed"=0.14
    D:"Sprint Energy Modifier"=3.0
    D:"Sprint Speed Modifier"=1.3
    D:"Vertical Acceleration"=0.13
    D:"Vertical Speed"=0.48
    D:"Vertical Speed (Hover Mode / Slow Descent)"=0.03
    D:"Vertical Speed (Hover Mode)"=0.34
}


"tuning - jetpack tier 4" {
    D:"Armor Absorption"=0.6
    I:"Armor Display"=7
    I:"Armor Energy Per Hit"=160
    I:"Armor Reduction"=8
    B:"Emergency Hover Mode"=true
    I:Enchantability=17
    B:Enchantable=true
    I:"Energy Capacity"=10000000
    I:"Energy Usage per Tick"=200
    D:"Sideways Speed"=0.19
    D:"Sprint Energy Modifier"=5.0
    D:"Sprint Speed Modifier"=1.8
    D:"Vertical Acceleration"=0.14
    D:"Vertical Speed"=0.8
    D:"Vertical Speed (Hover Mode / Slow Descent)"=0.005
    D:"Vertical Speed (Hover Mode)"=0.4
}


"tuning - jetpack tier 5" {
    D:"Armor Absorption"=0.8
    I:"Armor Display"=8
    I:"Armor Energy Per Hit"=240
    I:"Armor Reduction"=12
    I:"Charger Energy Rate"=20000
    B:"Emergency Hover Mode"=true
    I:Enchantability=20
    B:Enchantable=true
    I:"Energy Capacity"=50000000
    I:"Energy Usage per Tick"=400
    D:"Sideways Speed"=0.21
    D:"Sprint Energy Modifier"=8.0
    D:"Sprint Speed Modifier"=2.4
    D:"Vertical Acceleration"=0.15
    D:"Vertical Speed"=0.9
    D:"Vertical Speed (Hover Mode / Slow Descent)"=0.0
    D:"Vertical Speed (Hover Mode)"=0.45
}


"tuning - leadstone flux pack (te 1)" {
    # The enchantability of this pack. If set to 0, no enchantments can be applied.
    I:Enchantability=4

    # The maximum amount of fuel that this pack can hold.
    I:"Fuel Capacity"=400000

    # The amount of fuel that can be inserted into this pack per tick from external sources.
    I:"Fuel Per Tick In"=80

    # The amount of fuel that can be extracted from this pack per tick by external sources. Also determines how quickly Flux Packs can charge other items.
    I:"Fuel Per Tick Out"=80
}


"tuning - leadstone jetpack (te 1)" {
    # How much fuel is lost from this pack when the user is hit, if armored.
    I:"Armor Fuel Per Hit"=80

    # How well this pack can protect the user from damage, if armored. The higher the value, the stronger the armor will be.
    I:"Armor Reduction"=5

    # When enabled, this jetpack will activate hover mode automatically when the wearer is about to die from a fall.
    B:"Emergency Hover Mode"=false

    # The enchantability of this pack. If set to 0, no enchantments can be applied.
    I:Enchantability=4

    # The maximum amount of fuel that this pack can hold.
    I:"Fuel Capacity"=25000

    # The amount of fuel that can be inserted into this pack per tick from external sources.
    I:"Fuel Per Tick In"=125

    # The amount of fuel that this pack uses every tick when used.
    I:"Fuel Usage"=10

    # The speed of this jetpack when flying sideways. This is mostly noticeable in hover mode.
    D:"Sideways Speed"=0.0

    # How much more energy this jetpack will use when sprinting. Setting this to 1.0 will make sprinting have no effect on energy usage.
    D:"Sprint Fuel Usage Multiplier"=1.0

    # How much faster this jetpack will fly forward when sprinting. Setting this to 1.0 will make sprinting have no effect apart from the added speed from vanilla.
    D:"Sprint Speed Multiplier"=1.0

    # The vertical acceleration of this jetpack when flying; every tick, this amount of vertical speed will be added until maximum speed is reached.
    D:"Vertical Acceleration"=0.1

    # The maximum vertical speed of this jetpack when flying.
    D:"Vertical Speed"=0.22

    # The maximum vertical speed of this jetpack when slowly descending in hover mode.
    D:"Vertical Speed (Hover Mode / Slow Descent)"=0.14

    # The maximum vertical speed of this jetpack when flying in hover mode.
    D:"Vertical Speed (Hover Mode)"=0.18
}


"tuning - octadic capacitor pack (eio 4)" {
    # How much fuel is lost from this pack when the user is hit, if armored.
    I:"Armor Fuel Per Hit"=160

    # How well this pack can protect the user from damage, if armored. The higher the value, the stronger the armor will be.
    I:"Armor Reduction"=7

    # The enchantability of this pack. If set to 0, no enchantments can be applied.
    I:Enchantability=10

    # The maximum amount of fuel that this pack can hold.
    I:"Fuel Capacity"=50000000

    # The amount of fuel that can be inserted into this pack per tick from external sources.
    I:"Fuel Per Tick In"=10000

    # The amount of fuel that can be extracted from this pack per tick by external sources. Also determines how quickly Flux Packs can charge other items.
    I:"Fuel Per Tick Out"=10000
}


"tuning - quadruple-layer capacitor pack (eio 3)" {
    # How much fuel is lost from this pack when the user is hit, if armored.
    I:"Armor Fuel Per Hit"=120

    # How well this pack can protect the user from damage, if armored. The higher the value, the stronger the armor will be.
    I:"Armor Reduction"=6

    # The enchantability of this pack. If set to 0, no enchantments can be applied.
    I:Enchantability=8

    # The maximum amount of fuel that this pack can hold.
    I:"Fuel Capacity"=10000000

    # The amount of fuel that can be inserted into this pack per tick from external sources.
    I:"Fuel Per Tick In"=2000

    # The amount of fuel that can be extracted from this pack per tick by external sources. Also determines how quickly Flux Packs can charge other items.
    I:"Fuel Per Tick Out"=2000
}


"tuning - redstone flux pack (te 3)" {
    # How much fuel is lost from this pack when the user is hit, if armored.
    I:"Armor Fuel Per Hit"=120

    # How well this pack can protect the user from damage, if armored. The higher the value, the stronger the armor will be.
    I:"Armor Reduction"=6

    # The enchantability of this pack. If set to 0, no enchantments can be applied.
    I:Enchantability=8

    # The maximum amount of fuel that this pack can hold.
    I:"Fuel Capacity"=10000000

    # The amount of fuel that can be inserted into this pack per tick from external sources.
    I:"Fuel Per Tick In"=2000

    # The amount of fuel that can be extracted from this pack per tick by external sources. Also determines how quickly Flux Packs can charge other items.
    I:"Fuel Per Tick Out"=2000
}


"tuning - reinforced jetpack (te 3)" {
    # How much fuel is lost from this pack when the user is hit, if armored.
    I:"Armor Fuel Per Hit"=120

    # How well this pack can protect the user from damage, if armored. The higher the value, the stronger the armor will be.
    I:"Armor Reduction"=7

    # When enabled, this jetpack will activate hover mode automatically when the wearer is about to die from a fall.
    B:"Emergency Hover Mode"=true

    # The enchantability of this pack. If set to 0, no enchantments can be applied.
    I:Enchantability=13

    # The maximum amount of fuel that this pack can hold.
    I:"Fuel Capacity"=2000000

    # The amount of fuel that can be inserted into this pack per tick from external sources.
    I:"Fuel Per Tick In"=10000

    # The amount of fuel that this pack uses every tick when used.
    I:"Fuel Usage"=100

    # The speed of this jetpack when flying sideways. This is mostly noticeable in hover mode.
    D:"Sideways Speed"=0.14

    # How much more energy this jetpack will use when sprinting. Setting this to 1.0 will make sprinting have no effect on energy usage.
    D:"Sprint Fuel Usage Multiplier"=2.5

    # How much faster this jetpack will fly forward when sprinting. Setting this to 1.0 will make sprinting have no effect apart from the added speed from vanilla.
    D:"Sprint Speed Multiplier"=1.3

    # The vertical acceleration of this jetpack when flying; every tick, this amount of vertical speed will be added until maximum speed is reached.
    D:"Vertical Acceleration"=0.13

    # The maximum vertical speed of this jetpack when flying.
    D:"Vertical Speed"=0.48

    # The maximum vertical speed of this jetpack when slowly descending in hover mode.
    D:"Vertical Speed (Hover Mode / Slow Descent)"=0.03

    # The maximum vertical speed of this jetpack when flying in hover mode.
    D:"Vertical Speed (Hover Mode)"=0.34
}


"tuning - resonant flux pack (te 4)" {
    # How much fuel is lost from this pack when the user is hit, if armored.
    I:"Armor Fuel Per Hit"=160

    # How well this pack can protect the user from damage, if armored. The higher the value, the stronger the armor will be.
    I:"Armor Reduction"=7

    # The enchantability of this pack. If set to 0, no enchantments can be applied.
    I:Enchantability=10

    # The maximum amount of fuel that this pack can hold.
    I:"Fuel Capacity"=50000000

    # The amount of fuel that can be inserted into this pack per tick from external sources.
    I:"Fuel Per Tick In"=10000

    # The amount of fuel that can be extracted from this pack per tick by external sources. Also determines how quickly Flux Packs can charge other items.
    I:"Fuel Per Tick Out"=10000
}


"tuning - resonant jetpack (te 4)" {
    # How much fuel is lost from this pack when the user is hit, if armored.
    I:"Armor Fuel Per Hit"=160

    # How well this pack can protect the user from damage, if armored. The higher the value, the stronger the armor will be.
    I:"Armor Reduction"=8

    # When enabled, this jetpack will activate hover mode automatically when the wearer is about to die from a fall.
    B:"Emergency Hover Mode"=true

    # The enchantability of this pack. If set to 0, no enchantments can be applied.
    I:Enchantability=17

    # The maximum amount of fuel that this pack can hold.
    I:"Fuel Capacity"=10000000

    # The amount of fuel that can be inserted into this pack per tick from external sources.
    I:"Fuel Per Tick In"=25000

    # The amount of fuel that this pack uses every tick when used.
    I:"Fuel Usage"=200

    # The speed of this jetpack when flying sideways. This is mostly noticeable in hover mode.
    D:"Sideways Speed"=0.19

    # How much more energy this jetpack will use when sprinting. Setting this to 1.0 will make sprinting have no effect on energy usage.
    D:"Sprint Fuel Usage Multiplier"=4.0

    # How much faster this jetpack will fly forward when sprinting. Setting this to 1.0 will make sprinting have no effect apart from the added speed from vanilla.
    D:"Sprint Speed Multiplier"=1.8

    # The vertical acceleration of this jetpack when flying; every tick, this amount of vertical speed will be added until maximum speed is reached.
    D:"Vertical Acceleration"=0.14

    # The maximum vertical speed of this jetpack when flying.
    D:"Vertical Speed"=0.8

    # The maximum vertical speed of this jetpack when slowly descending in hover mode.
    D:"Vertical Speed (Hover Mode / Slow Descent)"=0.005

    # The maximum vertical speed of this jetpack when flying in hover mode.
    D:"Vertical Speed (Hover Mode)"=0.4
}


"tuning - tuberous jetpack" {
    # The maximum amount of fuel that this pack can hold.
    I:"Fuel Capacity"=1200

    # The amount of fuel that this pack uses every tick when used.
    I:"Fuel Usage"=45

    # The vertical acceleration of this jetpack when flying; every tick, this amount of vertical speed will be added until maximum speed is reached.
    D:"Vertical Acceleration"=0.5

    # The maximum vertical speed of this jetpack when flying.
    D:"Vertical Speed"=0.9
}


"tuning - vibrant jetpack (eio 4)" {
    # How much fuel is lost from this pack when the user is hit, if armored.
    I:"Armor Fuel Per Hit"=160

    # How well this pack can protect the user from damage, if armored. The higher the value, the stronger the armor will be.
    I:"Armor Reduction"=8

    # When enabled, this jetpack will activate hover mode automatically when the wearer is about to die from a fall.
    B:"Emergency Hover Mode"=true

    # The enchantability of this pack. If set to 0, no enchantments can be applied.
    I:Enchantability=17

    # The maximum amount of fuel that this pack can hold.
    I:"Fuel Capacity"=10000000

    # The amount of fuel that can be inserted into this pack per tick from external sources.
    I:"Fuel Per Tick In"=25000

    # The amount of fuel that this pack uses every tick when used.
    I:"Fuel Usage"=200

    # The speed of this jetpack when flying sideways. This is mostly noticeable in hover mode.
    D:"Sideways Speed"=0.19

    # How much more energy this jetpack will use when sprinting. Setting this to 1.0 will make sprinting have no effect on energy usage.
    D:"Sprint Fuel Usage Multiplier"=4.0

    # How much faster this jetpack will fly forward when sprinting. Setting this to 1.0 will make sprinting have no effect apart from the added speed from vanilla.
    D:"Sprint Speed Multiplier"=1.8

    # The vertical acceleration of this jetpack when flying; every tick, this amount of vertical speed will be added until maximum speed is reached.
    D:"Vertical Acceleration"=0.14

    # The maximum vertical speed of this jetpack when flying.
    D:"Vertical Speed"=0.8

    # The maximum vertical speed of this jetpack when slowly descending in hover mode.
    D:"Vertical Speed (Hover Mode / Slow Descent)"=0.005

    # The maximum vertical speed of this jetpack when flying in hover mode.
    D:"Vertical Speed (Hover Mode)"=0.4
}


