public class Game
extends java.lang.Object
public static void inject(DependencyInjectionEntryPoint diep)
public static GameInfo info()
public static se.jbee.inject.Injector injector()
public static org.slf4j.Logger logger()
public static ClientManager clientManager()
public static BlockManager blocks()
public static EntityManager entities()
public static ItemManager items()
public static WorldManager worlds()
public static RenderManager render()
public static RecipeManager recipes()
public static CraftingRecipeManager craftingRecipes()
public static ItemDictionary itemDictionary()
public static GlobalEvents events()
public static NetworkManager network()
public static RetentionManager retention()
public static LanguageManager language()
public static InputManager input()
public static ComponentManager components()
public static NativeManager natives()
public static FluidManager fluids()
public static UpdateTicker.SynchronizedTicker syncTicker()
For Minecraft, this is 20hz.
public static UpdateTicker.ThreadTicker threadTicker()