| Class | Description |
|---|---|
| BlockEvent |
All events related to the block.
|
| BlockEvent.Change |
Event is triggered when a block in the world changes.
|
| BlockEvent.Register |
Event is triggered when a BlockFactory is registered.
|
| DictionaryEvent<T> |
All events related to the dictionary.
|
| DictionaryEvent.Add<T> |
A recipe added event is fired when a recipe of the right type has been added
to the Dictionary.
|
| DictionaryEvent.Remove<T> |
A recipe removed event is fired when a recipe of the right type has been
removed from the Dictionary.
|
| EntityEvent |
All events related to the entity.
|
| EntityEvent.Add |
Event is triggered when an entity is added to the world.
|
| EntityEvent.Remove |
Event is triggered when an entity is removed in the world.
|
| ItemEvent |
All events related to the item.
|
| ItemEvent.IDNotFound |
Event is triggered when an Item ID is not found.
|
| ItemEvent.Register |
Event is triggered when an ItemFactory is registered.
|
| LanguageEvent |
All events related to the language.
|
| LanguageEvent.LanguageChanged |
Event is triggered when a language is changed.
|
| LanguageEvent.RegisterTranslation |
Event is triggered when a translation is registered.
|
| PlayerEvent |
All events relevant to the player actions.
|
| PlayerEvent.Interact |
Event triggered when a player interacts with the world.
|
| PlayerEvent.Join |
Event triggered when a player joins the server.
|
| PlayerEvent.Leave |
Event triggered when a player leaves the server.
|
| RecipeEvent<T extends Recipe> |
All events related to the recipe.
|
| RecipeEvent.Add<T extends Recipe> |
A recipe added event is fired when a recipe of the right type has been added
to the RecipeManager.
|
| RecipeEvent.Remove<T extends Recipe> |
A recipe removed event is fired when a recipe of the right type has been
removed from the RecipeManager.
|
| ServerEvent |
Server-side events
|
| ServerEvent.Start |
Event is triggered when the server starts running.
|
| ServerEvent.Stop |
Event is triggered when the server stops running.
|
| WorldEvent |
All events related to the world.
|
| WorldEvent.Load |
Event is triggered when a world loads.
|
| WorldEvent.Unload |
Event is triggered when a world unloads.
|
| Enum | Description |
|---|---|
| PlayerEvent.Interact.Action |