public interface IFacadePart
| Modifier and Type | Method and Description |
|---|---|
net.minecraft.block.state.IBlockState |
getBlockState() |
void |
getBoxes(IPartCollisionHelper ch,
net.minecraft.entity.Entity e)
used to collide, and pick the part
|
net.minecraft.item.Item |
getItem() |
int |
getItemDamage() |
net.minecraft.item.ItemStack |
getItemStack()
used to save the part.
|
AEPartLocation |
getSide() |
net.minecraft.item.ItemStack |
getTextureItem()
The item that this facade masquerades as.
|
boolean |
isTransparent() |
boolean |
notAEFacade() |
net.minecraft.item.ItemStack getItemStack()
void getBoxes(IPartCollisionHelper ch, net.minecraft.entity.Entity e)
ch - collision helpere - colliding entityAEPartLocation getSide()
net.minecraft.item.Item getItem()
int getItemDamage()
boolean notAEFacade()
boolean isTransparent()
net.minecraft.item.ItemStack getTextureItem()
net.minecraft.block.state.IBlockState getBlockState()